View Full Version : Battlefield 2 patch 1.20
-=DoW=- The_Ultim8
February 15th, 2006, 09:04
http://www.4players.de/4players.php/download_start/PC-CDROM/Download/45092.html
-=DoW=- Hean
February 15th, 2006, 09:50
DOWNLOADING
-=DoW=- Deze
February 15th, 2006, 10:28
Sounds great Juriën:klapper: :_clap: :bold_pur: :yeah:
.......... "What is Battlefield???" :lol:
-=DoW=- Mobster
February 18th, 2006, 09:00
Battlefield 2 patch 1.20 (http://www.dow-gamers.net/vb/showthread.php?p=120170#post120170)
BUG FIXES & GAMEPLAY TWEAKS
- Dolphin Diving is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- Helicopters now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Damage decreased from M134
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- All support kit weapons have been adjusted
- All Sniper rifles have been adjusted
- Sa80 has been adjusted
- G3A3 has been adjusted
- Reload while sprinting has been enabled
- Medic defibrillator paddles have been adjusted. They now reload while not in use.
- SCAR-L reload sound has been fixed
- Server setting to allow friendly fire to be off on mines without affecting other weapons.
- Server search filters now work properly
- Mines can no longer be destroyed with other explosives
- Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
- Flash bang effect radius decreased
- Added unlocks for Sniper and AT kits
- Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
- Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
- Fixed a bug whereby non-xpack mods cannot use xpack shaders.
- Fixed bug in TV guided missiles of Havoc helicopter
- The LAV25 no longer shoots through penetrable materials.
- Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
- Performance gain found in static mesh rendering.
- Detonation radius from grenade launcher explosions has been reduced.
- Grenade launcher projectiles now have a minimum distance.
- Decreased Flashbang count from 4 to 3
- Replaced the existing Czech Flag with the correct one in the front end
-=DoW=- Boomer
February 18th, 2006, 11:56
Oh Man!
81.5mb in 6 mins :(
guess I'll just have to wait :icon_smi:
Thanks M8 :banger: :danse:
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