PDA

View Full Version : The -=DoW=- Server Rules


Acedeal
January 7th, 2002, 10:00
----------
This is only a brief view of the rules
For the complete rules
<center>
click here for
COMPLETE RULES FAQ
http://www.dow-gamers.net/extreme/rules.php
</center>
----------------------------------------------------------------

Our servers are SNIPER RIFLES ONLY servers.

This is not a standard Nade-Fest, Quake shoot'em up, CS bunny hopping, kill someone from 2 feet, Nade-Launching-Machine gun toting rambo wanna-be server. We are trying to establish a place for long distance shooting (Sniper). While there is some shooting from 2-5 feet going on, we are trying to limit that the best way we can.
--------------------------------------------------------------------------------
Some of you don't like to see the game limited that much. But we did it for some reasons. We want the game (we know it's a game) realistic. As much as possible.

You would never rush as defense. There is no reason for defense to rush. You have to defend the bridge.
Your order is to defend the bridge and you wouldn't know how many "Enemies"; there are. In that case rushing is the same as suicide
As assault there is no reason to rush (but you are allowed with in limitations). You don't know the number of "enemies".
You would slowly approach because you don't know where the defenders are. You wouldn't have infinitely much smoke grenades, because you have to carry them.
--------------------------------------------------------------------------------
Some easy rules:

We are here to snipe. Long Range Shooting
The goal is not the objective. Kill Kill Kill (Kajun Man)
One smoke greande for every soldier on assault (the Assaulters) and none for defense (The Defenders)
No flash bangs
Defense is not allowed to rush. Stay back. Max is last column (pillar). That's why you are defense.
No bunny hopping. This not the Girls Scouts or Miss Priss School of Dance.
If you make an accidental team kill please type i.e.: sorry mate. If you are victim of a team kill please wait for player to issue "sorry for killing you" Or something like that. If they do not.....let them know.
--------------------------------------------------------------------------------
Tactic:

Teamwork
Communication is basic and a must. Let your team mates know where you are and where you spot the "enemy".
Chose a spot which allows you to cover more than one part of the map.
Use the score board to see who is alive. Depending on this change your spot that you can overview the major part of the map.
--------------------------------------------------------------------------------
If you don't agree to our rules please leave the server. If you are violating the rules you will be warned. If you are violating the rules again you will be kicked from the servers by one of the admins. This is your second and last warning. That means you are not allowed to join the server that same day (24 hrs ban). In case you are violating the rules for the third time you will be banned from the server.

The admins will not argue with any players that are upset with, or just don't plain like the rules on this server. The admins will explain the rules (1 Time), and if the player has any issue with the rules they get booted, period plain and simple. Anyone that argues with the admins is going to lose, it's that easy. If you have a question feel free to ask one of our Admins or any of your team mates.

-----------------------------------------------
This is only a brief view of the rules
For the complete rules
<center>click here for the
COMPLETE RULES FAQ

http://www.dow-gamers.net/extreme/rules.php
</center>

Acedeal
March 5th, 2003, 02:36
For a Visual Tour of the Defense / Assault Boundaries


GO HERE
Visual Map Tour Mountian Pass (http://www.dow-sniper.net/flash/Mpmap2.swf)

Visual Map Tour Bridge (http://www.dow-sniper.net/flash/BRmap.htm)

Acedeal
May 12th, 2003, 05:06
Rules to Bridge_SE Map

Rules posted and in effect...


linked fixed
http://www.dow-gamers.net/extreme/rules.php#11

12 May 2003 ; 0900 GMT